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All adventurers require some understanding of magic!

RunesEdit

Main article: Runes

The alphabet for spell casting.

Casting FactorsEdit

The five aspects of combat casting.

  • Time - The amount of time a spell takes to cast.
  • Energy - The amount of a caster's energy it takes to cast a spell.
  • Counter-casting - The ease with which a spell can be countered.
  • Peripherals - The reagents or focus items necessary to cast a spell.
  • Accuracy - The ability to aim a spell.

SpellsEdit

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